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IoT in Secondary Education

Elements of IoT are being shared with secondary students in classrooms all around the world.  My contribution to this educational arena has been toward the design and implementation of IoT curriculum.  My first attempt at such a curriculum was in partnership with a technology camp company called Young Hacks Academy for which I designed their IoT curriculum.  You can see a presentation of the core curriculum here.

I recently revisted the YHA IoT curriculum I developed and am ready for a complete rewrite.  I encourage potential collaborators in the IoT space to reach out to me if interested.  My first effort towards rewriting some of my IoT curriculum is to integrate my CS1 Game Engine, for multiplayer progressive web applications, with IoT components.  At this point I have only written a very basic example which can be seen in the tech demo for the CS1 Game Engine.  I have made a Glitch project for the CS1 Game Engine here.  You can log into the CS1 Game Engine tech demo with username computer or science, both with password 1234.

Please reach out to me if you are interested in raising the bar for IoT in secondary education.

 

Sincerely,

Eric Eisaman

LinkedIn

 

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