This is footage of a VR prototype created for displaying sensor data and video streaming in real time from IoT sensors/camera devices designed for Rail or the transportation industry. In the video different examples of accessing and displaying the sensor data is demonstrated. The user is able to seamlessly switch between the 3. The first mode shows a more traditional panel type orientation with data displayed on panels surrounding the user in a 360 space. The second mode shows a "god" view of what looks like to the user like a model train table. The user can look down at certain objects on the table in front of them, and activate and display real world sensor data from the IOT devices. The model in front of the user in the prototype is very basic, but could be replaced with a real model representations of cities using real blueprint data or other captured data. The 3rd mode shows what looks to the user like they are standing inside the environment at the track level. The user can look down at the track and get real world data coming from real sensors overlaid on the virtual track in front of them. The video then demonstrates how the user can look at a video camera in the structure and activate its real world live camera feed. The Footage was recorded using an Oculus DK2 and a Leap Motion controller captured directly from Unity 5.2’s main display output.
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Hi, David Oro. I've just watched this video and really liked it. I would like to appreciate your thoughts on VR for IoT. I feel elated to mention that 2017 is the year of IoT and VR. In the upcoming years, this technology will become mainstream.